HW 1: Install Unity
You will need to install a version of Unity compatible with the Meta Quest 2 SDK. The recommended version is 2021 LTS. You will also need to install the Android SDK along with Unity.
Download Unity
Go to the Unity Download page and click the download link for your OS. This will download an installer for Unity Hub. Install it.
Launch Unity Hub. Create a new account or sign-in with an existing Unity ID if you already have one.
Activate License
Next, you will need to add a license to Unity in order to use it. Click Manage Licenses or click on the gear icon to open Preferences, then go to the Licenses section.
Click Add, then select Activate with serial number.
You can find the serial number in Canvas, in this HW assignment. Enter this license, then continue. You should have an Educational license activated!
Install Unity Version
Now, you're ready to install Unity 2021 LTS. Close the preferences screen and go to the Installs section of the main Unity Hub window.
Click on the Install Editor button. This will open a screen with different versions of the Unity editor to install.
Install the 2021 LTS version. This will be something like "2021.3.29f1" with LTS after the version number. It's okay if your numbers don't match exactly, as long as it begins with 2021.
Next, make sure you have the following modules selected (this is important):
- Microsoft Visual Studio Community 2019
- (unless you have a more recent version of Visual Studio installed – note that VS Code does not fully support Unity)
- Android Build Support
- OpenJDK
- Android SDK & NDK Tools
Once you have these selected, click Continue. Wait for Unity Hub to finish downloading and installing!
Create a new project
Now, let's make sure everything works. Open Unity Hub and go to the Projects section. Create a new project by clicking on the "New Project" button in the upper right.
In the window that pops up, select All templates → 3D Core for the project type. Now, on the right, name the project "<YOUR NAME HERE> Project"
. Under location, select a nice local directory for all your Unity projects (you'll put all your projects here throughout the class).
Once you're happy, click Create Project. This will automatically open the Unity Editor.
Submission
Take a screenshot of the whole Unity editor window and submit it to Canvas for credit.