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Waves
A Brief Introduction


Prof. David Bernstein
James Madison University

Computer Science Department
bernstdh@jmu.edu

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Mechanical Waves
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  • Pulse:
    • A single disturbance that moves through a sequence of interacting particles (called a medium)
  • Periodic Wave:
    • A periodic disturbance that moves through a medium, transporting energy as it moves
Mechanical Waves (cont.)
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  • Some Observations:
    • Individual particles do not move very far (each particle oscillates around its equilibrium position, but its average position does not change)
    • As a particle interacts with its neighbors it transfers some of its energy to them, causing them to oscillate
    • As this process continues, the energy is transported throug the medium.
  • Common Examples:
    • Waves in water (from which you have developed most of your intuition)
    • Waves in a spring (a medium consisting of individual coils)
Mechanical Waves (cont.)
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  • One way to generate a wave:
    • Move the left end of the spring "back and forth" in the horizontal direction
  • The result - a longitudinal wave:
    • A series of compressions (areas in which the particles are closer than in equilibrium) and rarefactions (areas in which the particles are farther apart than in equilibrium)
    • images/wave_longitudinal.gif
Mechanical Waves (cont.)
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  • Another way to generate a wave:
    • Move the left end of the spring "up and down" in the vertical direction
  • The result - a transverse wave:
    • A series of peaks (areas in which the particles are "higher" than in equilibrium) and troughs (areas in which the particles are "lower" than in equilibrium)
    • images/wave_transverse.gif
The Position Domain
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  • Amplitude of a Longitudinal Wave:
    • images/wave_longitudinal_amplitude01.gif
    • images/wave_longitudinal_amplitude09.gif
The Position Domain (cont.)
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  • Amplitude of a Transverse Wave:
    • images/wave_transverse_amplitude01.gif
    • images/wave_transverse_amplitude09.gif
The Position Domain (cont.)
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  • Wavelength (of a periodic wave):
    • The distance one has to travel along the wave until it "repeats"
    • Usually denoted by \(\lambda\) (and measured in some unit of length per cycle)
The Position Domain (cont.)
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  • Interference:
    • When two waves meet while traveling through the same medium they are said to interfere with each other
  • Principle of Superposition:
    • When two waves interfere, the resulting displacement of the medium at any location is the sum of the displacements of the individual waves at that same location
  • Types of Interference:
    • Constructive
    • Destructive
The Time Domain
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  • The Concept:
    • The figures above are all plots of the amplitude of the wave versus the position
    • Alternatively we could have picked a particular position along the wave and looked at how the amplitude at that position changed over time
  • An Example:
    • images/wave_time-domain.gif
The Time Domain (cont.)
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  • Cycle:
    • A portion of a wave from that goes from rest to crest to rest to trough to rest
  • Period:
    • The time required for a cycle
  • Frequency:
    • The reciprocal of the period (i.e., is the number of cycles per second or hertz)
    • Usually denoted by \(f\)
  • Speed:
    • The product of wavelength and frequency
    • Usually denoted by \(v\)
    • Thinking about units: \(v = \lambda f\) (e.g., m/sec = m/cycle \(\cdot\) cycles/second)
The Frequency Domain
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  • A 400Hz Periodic Wave:
    • images/wave-domains01.gif
  • Spectra:
    • Periodic waves have a line spectrum
    • Quasiperiodic waves have harmonic spectra
    • Aperiodic waves have continuous spectra
The Frequency Domain (cont.)
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  • The Fourier Transform:
    • Can be used to convert from the time domain to the frequency domain
  • Fourier's Discovery:
    • All periodic waves may be expressed as the sum of a series of sinusoidal waves
    • These waves are all integer multiples (called harmonics) of the fundamental frequency
    • Each harmonic has its own amplitude and phase
The Doppler Effect
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  • Defined:
    • An increase (or decrease) in the frequency of a wave as the source and observer move toward (or away from) each other
  • History:
    • Described by Christian Doppler in 1842
A Sound Wave Example of the Doppler Effect
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  • Situation 1:
    • The Source: A car 1 mile away, standing still, plays a pure tone for one minute
    • The Observer: Hears nothing for 4.73 secs (while the wave travels the one mile at 761 mph) and then hears the tone for one minute
  • Situation 2:
    • The Source: A car 1 mile away, traveling towards the observer at 60mph, plays a pure tone for one minute
    • The Observer: Hears nothing for 4.73 secs (while the wave travels the one mile at 761 mph) and then hears something for 55.27 seconds
A Sound Wave Example of the Doppler Effect (cont.)
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  • Understanding Situation 2:
    • It takes the car 1 minute (i.e., 60 seconds) to travel the mile
    • So, the tone stops being played exactly when the car reaches the observer
    • So, the tone stops being played 55.27 seconds after it is first heard by the observer
    • Since the car is located at the observer when the tone stops playing, the observer stops hearing it exactly when it stops being played
  • Important Observations:
    • The tone is being played for 60 seconds but only heard by the observer for 55.27 seconds
    • This means that the same number of waves reach the observer in a smaller amount of time, which is to say that the frequency of the waves must have increased
The Doppler Effect (cont.)
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  • Notation:
    • \(f_o\) denotes the observed frequency
    • \(f_e\) denotes the emitted frequency
    • \(v_w\) denotes the velocity of the wave in the medium
    • \(v_s\) denotes the velocity of the source
  • One Case:
    • The source is moving towards the observer
    • The observer is stationary
  • The Relationship:
    • \(f_o = \frac{v_w}{v_w - v_s} f_e\)
The Doppler Effect (cont.)
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  • Data from the Example:
    • \(v_w = 761\)
    • \(v_s = 60\)
  • Implication:
    • \(f_o = \frac{761}{761 - 60} f_e = 1.08 \cdot f_e\)
The Doppler Effect (cont.)
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An Illustration

https://upload.wikimedia.org/wikipedia/commons/c/c9/Dopplereffectsourcemovingrightatmach0.7.gif

Source: Wikimedia

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