import java.awt.*;
import javax.swing.*;


/**
 * A concrete extension of a JComponent that illustrates
 * the process of obtaining and using a rendering engine
 *
 * @author  Prof. David Bernstein, James Madison University
 * @version 1.0
 */
public class BoringComponent extends JComponent
{

    /**
     * Render this BoringComponent
     *
     * @param g   The rendering engine to use
     */
    public void paint(Graphics g)
    {
       Graphics2D         g2;
       
       // Cast the rendering engine appropriately
       g2 = (Graphics2D)g;
       

       // Put the rendering code here
    }

}

